Myth always brings all sides of reality closer, so we can foresee what may happen if we neglect any aspect of existence. By juxtaposing extremes, myth allows us to (re)experience events in their true dimensions. Therefore, myth produces a full spectrum of effects, differentiating right and wrong, good and bad, sacred and profane, private and public and so on. In this sense, myth is the ultimate didactic tool, allowing ontology to become foremost (educational) strategy.
At the very first level, myth is shockingly real and true to life. Gods are far from their thrones, running wild (and naked) through the landscape and having sex with everyone…consuming food and drinks, dancing, killing, fighting and burning out everything on their way.
This layer has been orally distributed, permanently edited to suit specific situation. That’s why there is no “accurate” version of any myth, but infinite variations on a theme. We also know that words are best generator of images, and consequentially, oral narration is directed to produce catharsis, based on personality type and lived experiences.
Second reading concerns public realm and social interactions at communal level. Here we encounter God sitting on the throne or proudly standing in the middle of the square dedicated to Him or Her. Worshiped and adorned with regalia, sacrifice and prayers, mythical figures are far from humans, posing as immortals and powerful destiny-holders. In public, we hide our intimacy, exposing only our public masks. No wonder Greek word persona means mask. Myth is a public mediation which reestablishes all systems and generates unquestioned hierarchy.
Refusal of mythology coincides with rejection of the spirit. Living in materialistic times leaves no space for unrealistic speculations. At the same time, we witness the collapse of all value systems, guiding humanity into infinity of choices, a.k.a. chaos. Void caused by abandoning Gods cannot be filled with rational explanations. Logics and ratio are a shortcust to the end of knowledge.
Empty, neutral and depressed, we lose track of meanings, becoming easily enslaved by cheap replicas of what once used to be “significant and meaningful”.
Return of the oppressed is always accompanied by fanfare. Myth came back via technology, as a game, movie and/or entertainment. Far from their origin, Gods still manage to attain some (virtual) powers, allowing gamers to play (virtual) Gods. Paradoxically, myth brings more profit than any other “real” business. This way, Gods can be assured we are still worshipping them, but in our strange & corrupted (virtual) way.
Next readings will be marked, as usual, in the manner we understand ourselves.